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环世界b18物品堆叠MOD

环世界b18物品堆叠MOD

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详细介绍

环世界b18物品堆叠MOD是一款由玩家制作的游戏MOD,这款MOD适用于策略游戏《RimWorld》,感兴趣的玩家可以下载体验。

《环世界(RimWorld)》是一款由Ludeon Studios制作发行的游戏,为了帮助这些殖民者你需要帮助他们建造属于他们的殖民地,防止海盗的突然袭击,让殖民者幸福快乐的生活着。在建造殖民地的时候,你可以通过一系列道具来帮助自己快速建造殖民地。推荐的这款MOD是环世界物品堆叠mod,让储存设备更加整洁化,添加一个低优先级的工作,让您的运输车牵引合并堆在你的库存,在不同库存的项目不会合并。喜欢的玩家可以下载试试。

【MOD介绍】

Make your haulers understand that a tidy stockpile is an efficient stockpile. Features Adds a low-priority hauling job that makes your haulers merge stacks in your stockpiles. Works per stockpile, so if items are in different stockpiles they will not be merged. Issues As each storage building (e.g. vanilla racks, extended storage, deep storage, etc) count as a single stockpile (or technically, have their own SlotGroup - which for this mod is equivalent), stacks in different storage units will not be merged. Notes When I was playtesting this, Stockpile Efficiency was brought to my attention. These mods do pretty much exactly the same thing (in fact we both use the same vanilla methods for the actual hauling). The main difference is in how we keep track of what can be merged. Stockpile Efficiency searches for stacks that can potentially be merged whenever a pawn is looking for something to merge. Stack Merger keeps a permanent cache of stacks that can be merged. I haven’t run any benchmarks, but I expect my mod to have a mostly constant, relatively low cpu load. Stockpile Efficiency will have no load as long as pawns don’t have time to do the hauling jobs, but when they search for things to merge the cpu load will most likely be considerably larger.

让你明白,一个整洁的储备都是一种有效的储备。特征尺寸= 添加一个低优先级的工作,让您的运输车牵引合并堆在你的库存。每批工作,因此,如果项目在不同的库存,他们将不会合并。问题大小= 为每个存储建筑(如香草架、扩展存储、深存储,计算等)作为一个单一的库存(或技术上,都有自己的slotgroup -这个mod是等效的),在不同的存储单元堆叠不会合并。笔记

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